Meshy V7 Text To 3d API Documentation
Playground
Try it on WaveSpeedAI!Meshy V7 Text-to-3D turns text prompts into textured, PBR-ready 3D models with configurable geometry, topology, rigging, and animation for game assets, product visualization, 3D design, and production workflows. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.
Features
Meshy V7 Text to 3D generates a 3D model directly from a text prompt. Describe the object you want to create, choose preview or full mode, configure geometry settings, and optionally enable PBR materials, Ultra Mode, and humanoid rigging.
Why Choose This?
-
Text-to-3D generation
Create a 3D model from a written object description. -
Preview and full modes
Usepreviewfor untextured geometry orfullfor a textured model. -
Flexible geometry controls
Configure topology, target polygon count, remeshing, symmetry, and model type. -
Multiple model types
Choosestandard,lowpoly, orsmart-topologydepending on your downstream workflow. -
Texture guidance in full mode
Usetexture_promptortexture_imageto guide texture appearance when generating a full textured model. -
Optional PBR and rigging
Generate PBR material maps in full mode and optionally rig suitable humanoid characters.
Parameters
| Parameter | Required | Description |
|---|---|---|
| prompt | Yes | Describe the object to generate as a 3D model. Length: 1–600 characters. |
| mode | No | Generation mode: preview or full. preview returns untextured geometry; full returns a textured model. Default: full. |
| model_type | No | Geometry generation mode: standard, lowpoly, or smart-topology. Default: standard. smart-topology supports up to 15000 target polygons. |
| topology | No | Mesh topology for remeshed output: quad or triangle. Default: triangle. |
| target_polycount | No | Target polygon count. Range: 100–300000. Default: 30000. smart-topology accepts at most 15000. |
| should_remesh | No | Enable remeshing for cleaner topology. Default: true. |
| symmetry_mode | No | Controls symmetry during model generation: off, auto, or on. Default: auto. |
| enable_pbr | No | Generate metallic, roughness, and normal maps in full mode. Default: false. |
| pose_mode | No | Optional humanoid pose: a-pose or t-pose. Leave unselected for no specific pose. |
| texture_prompt | No | Optional text guidance for texture generation in full mode. Maximum length: 600 characters. |
| texture_image | No | Optional image to guide texture generation in full mode. |
| ultra_mode | No | Enable higher-fidelity standard geometry. Default: false. Cannot be combined with lowpoly or smart-topology. |
| enable_rigging | No | Automatically rig a suitable humanoid character. Default: false. |
| rigging_height_meters | No | Approximate character height in meters when rigging is enabled. Minimum: 0.01. Default: 1.7. |
| seed | No | Random seed for reproducible results. Use -1 for a random seed. Default: -1. |
How to Use
- Write your prompt — Describe the object, shape, material, style, and important visual details.
- Choose mode — Use
previewfor quick untextured geometry orfullfor textured output. - Select model type — Choose
standard,lowpoly, orsmart-topology. - Configure geometry optional — Adjust topology, polygon count, remeshing, and symmetry settings.
- Add texture guidance optional — Use
texture_promptortexture_imagewhen generating in full mode. - Enable PBR optional — Use
enable_pbrwhen metallic, roughness, and normal maps are needed. - Enable Ultra Mode optional — Use
ultra_modefor higher-fidelity standard geometry. - Enable rigging optional — Use
enable_riggingfor suitable humanoid characters. - Set seed optional — Use a fixed seed for reproducible results, or
-1for random generation. - Submit — Generate the 3D model and retrieve the output through the standard WaveSpeed prediction response.
Pricing
Pricing depends on selected mode, ultra_mode, and whether enable_rigging is enabled.
| Configuration | Cost |
|---|---|
| Preview geometry | $0.88 |
| Full textured model | $1.32 |
| Full textured model with Ultra Mode | $1.54 |
| Auto-rigging | +$0.22 |
Example Costs
| Configuration | Cost |
|---|---|
| Preview geometry | $0.88 |
| Preview geometry + auto-rigging | $1.10 |
| Full textured model | $1.32 |
| Full textured model + auto-rigging | $1.54 |
| Full textured model with Ultra Mode | $1.54 |
| Full textured model with Ultra Mode + auto-rigging | $1.76 |
enable_pbr, model_type, topology, target_polycount, should_remesh, symmetry_mode, pose_mode, texture_prompt, texture_image, and seed do not add separate charges in the current pricing formula.
Best Use Cases
- Text-to-3D asset creation — Generate 3D models directly from object descriptions.
- Product and object prototypes — Turn product ideas or concept descriptions into 3D assets.
- Game and real-time workflows — Use
lowpolyorsmart-topologyfor optimized geometry. - Humanoid character workflows — Generate and optionally rig suitable humanoid characters.
- Material and texture exploration — Use full mode with texture prompts or texture images for styled 3D assets.
- Fast geometry previews — Use preview mode to test object structure before generating textured output.
Pro Tips
- Describe the object clearly, including shape, material, style, scale, and key details.
- Use
previewmode for fast geometry checks before running full textured generation. - Use
fullmode when you need textured output. - Use
texture_promptto describe material details such as metal, leather, ceramic, fabric, plastic, or wood. - Use
texture_imagewhen you need texture appearance to follow a visual reference. - Use
lowpolyfor lightweight assets andsmart-topologywhen cleaner optimized topology is needed. - Keep
target_polycountat or below15000when usingsmart-topology. - Use
ultra_modeonly withstandardgeometry. - Enable rigging only for suitable humanoid characters.
- Set a fixed
seedwhen comparing prompt or parameter changes.
Related Models
- Meshy V7 Image to 3D — Generate a 3D model from a single reference image.
- Meshy V7 Multi-Image to 3D — Generate a 3D model from multiple reference images of the same object.
Authentication
For authentication details, please refer to the Authentication Guide.
API Endpoints
Submit Task & Query Result
set -euo pipefail
export WAVESPEED_API_KEY="your-api-key"
REQUEST_BODY=$(cat <<'JSON'
{
"prompt": "A cinematic ocean wave at sunrise, highly detailed",
"mode": "full",
"model_type": "standard",
"topology": "triangle",
"target_polycount": 30000,
"should_remesh": true,
"symmetry_mode": "auto",
"enable_pbr": false,
"pose_mode": "a-pose",
"ultra_mode": false,
"enable_rigging": false,
"rigging_height_meters": 1.7
}
JSON
)
# 1. Submit the prediction.
SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
-X POST "https://api.wavespeed.ai/api/v3/meshy/v7/text-to-3d" \
-H "Authorization: Bearer ${WAVESPEED_API_KEY}" \
-H "Content-Type: application/json" \
-d "${REQUEST_BODY}")
TASK=$(printf '%s' "${SUBMIT_RESPONSE}" | jq 'if type == "object" and has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "${TASK}" | jq -r '.id // empty')
if [ -z "${PREDICTION_ID}" ]; then
printf 'Submission response did not contain a prediction id
' >&2
exit 1
fi
RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/${PREDICTION_ID}/result"
# 2. Poll until the prediction finishes.
while true; do
RESPONSE=$(curl --silent --show-error --fail-with-body \
"${RESULT_URL}" \
-H "Authorization: Bearer ${WAVESPEED_API_KEY}")
RESULT=$(printf '%s' "${RESPONSE}" | jq 'if type == "object" and has("data") then .data else . end')
STATUS=$(printf '%s' "${RESULT}" | jq -r '.status // empty')
case "${STATUS}" in
completed) printf '%s\n' "${RESULT}" | jq '.outputs'; break ;;
failed|cancelled|timeout|deleted) printf '%s\n' "${RESULT}" | jq . >&2; exit 1 ;;
*) sleep 2 ;;
esac
doneParameters
Task Submission Parameters
Request Parameters
| Parameter | Type | Required | Default | Range | Description |
|---|---|---|---|---|---|
| prompt | string | Yes | - | Describe the object to generate as a 3D model. | |
| mode | string | No | full | preview, full | Preview returns untextured geometry; full returns a textured model. |
| model_type | string | No | standard | standard, lowpoly, smart-topology | Geometry generation mode. Smart topology supports up to 15,000 target polygons. |
| topology | string | No | triangle | quad, triangle | Mesh topology for remeshed output. |
| target_polycount | integer | No | 30000 | 100 ~ 300000 | Target polygon count. Smart topology accepts at most 15,000. |
| should_remesh | boolean | No | true | - | Enable remeshing for cleaner topology. |
| symmetry_mode | string | No | auto | off, auto, on | Controls symmetry during model generation. |
| enable_pbr | boolean | No | false | - | Generate metallic, roughness, and normal maps in full mode. |
| pose_mode | string | No | - | a-pose, t-pose | Optional humanoid pose. Leave unselected for no specific pose. |
| texture_prompt | string | No | - | - | Optional text guidance for texture generation in full mode. |
| texture_image | string | No | - | - | Optional image to guide texture generation in full mode. |
| ultra_mode | boolean | No | false | - | Enable higher-fidelity standard geometry. It cannot be combined with lowpoly or smart topology. |
| enable_rigging | boolean | No | false | - | Automatically rig a suitable humanoid character. |
| rigging_height_meters | number | No | 1.7 | 0.01 ~ ∞ | Approximate character height in meters when rigging is enabled. |
| seed | integer | No | - | - | Random seed for reproducible results. Use -1 for a random seed. |
Response Parameters
| Parameter | Type | Description |
|---|---|---|
| code | integer | HTTP status code (e.g., 200 for success) |
| message | string | Status message (e.g., “success”) |
| data.id | string | Unique identifier for the prediction, Task Id |
| data.model | string | Model ID used for the prediction |
| data.outputs | array | Output values, usually URL strings; some models return text strings or structured result objects (empty when status is not completed) |
| data.urls | object | Object containing related API endpoints |
| data.status | string | Task status. completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses. |
| data.created_at | string | ISO timestamp of when the request was created (e.g., “2023-04-01T12:34:56.789Z”) |
| data.error | string | Error message (empty if no error occurred) |
| data.timings | object | Object containing timing details |
| data.timings.inference | integer | Inference time in milliseconds |
Result Request Parameters
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| id | string | Yes | - | Task ID |
Result Response Parameters
| Parameter | Type | Description |
|---|---|---|
| code | integer | HTTP status code (e.g., 200 for success) |
| message | string | Status message (e.g., “success”) |
| data | object | The prediction data object containing all details |
| data.id | string | Unique identifier for the prediction |
| data.model | string | Model ID used for the prediction |
| data.outputs | array<string | object> | Array of generated outputs (empty when status is not completed). Items are usually URL strings, but may be text strings or structured result objects, depending on the model. |
| data.urls | object | Object containing related API endpoints |
| data.status | string | Status: completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses |
| data.created_at | string | ISO timestamp of when the request was created |
| data.error | string | Error message (empty if no error occurred) |
| data.timings | object | Object containing timing details |
| data.timings.inference | integer | Inference time in milliseconds |