Meshy V7 Multi-Image-to-3D reconstructs textured, PBR-ready 3D models from one to four views of the same object, with configurable topology, rigging, and animation options for game assets, product visualization, 3D design, and production workflows. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.
Idle
$1.32per run
3D model output
Open preview to inspect the generated asset.
Meshy V7 Multi-Image to 3D reconstructs a textured 3D mesh from one to four images of the same object taken from different angles. It generates a GLB model and provides additional export formats such as FBX, OBJ, and USDZ when available.
Multi-image 3D reconstruction
Generate a 3D model from one to four reference images of the same object.
Better shape consistency
Use multiple views to improve object structure, silhouette, and spatial accuracy compared with single-image generation.
Texture generation
Generate textured 3D models with optional PBR material output.
Geometry controls
Adjust topology, target polygon count, symmetry mode, and remeshing behavior for different production needs.
Optional rigging and animation
Enable humanoid auto-rigging and animation presets when supported by the input object.
Multiple export formats
Receive GLB output with available FBX, OBJ, and USDZ exports.
| Parameter | Required | Description |
|---|---|---|
| images | Yes | One to four images of the same object from different angles. |
| topology | No | Geometry topology setting for the generated model. |
| target_polycount | No | Target polygon count for remeshed geometry. |
| symmetry_mode | No | Symmetry setting used to guide geometry reconstruction. |
| should_remesh | No | Whether to remesh the generated model. |
| should_texture | No | Whether to generate textures for the 3D model. |
| enable_pbr | No | Enable PBR material output when texture generation is used. |
| pose_mode | No | Optional humanoid pose mode. |
| texture_prompt | No | Text prompt describing the desired texture style or material details. |
| texture_image_url | No | Reference image used to guide texture appearance. |
| enable_rigging | No | Enable humanoid auto-rigging when supported. |
| rigging_height_meters | No | Approximate character height in meters when rigging is enabled. |
| enable_animation | No | Enable an animation preset. Animation requires rigging. |
| animation_action_id | No | Animation preset ID used when animation is enabled. |
should_texture, enable_pbr, texture_prompt, or texture_image_url to control material output.enable_rigging for suitable humanoid characters and optionally specify rigging_height_meters.enable_animation and select an animation_action_id when an animation preset is needed. Rigging must also be enabled.| Configuration | Final Price |
|---|---|
| Multi-image 3D model | $1.32 |
| Multi-image 3D model with auto-rigging | $1.54 |
| Multi-image 3D model with auto-rigging and animation | $1.672 |
| Configuration | Final Price |
|---|---|
| Standard textured model | $1.32 |
| Textured model with auto-rigging | $1.54 |
| Textured model with auto-rigging and animation | $1.672 |
texture_prompt to describe material details such as metal, fabric, leather, ceramic, or plastic.Grab a WaveSpeedAI API key, then call POST https://api.wavespeed.ai/api/v3/meshy/v7/multi-image-to-3d with your input as JSON. The endpoint returns a prediction id. Start polling the result endpoint around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. On completed, read output values from data.outputs. Examples for v7 Multi Image To 3d below.
set -euo pipefail
: "${WAVESPEED_API_KEY:?Set WAVESPEED_API_KEY}"
REQUEST_BODY=$(cat <<'JSON'
{
"images": [
"https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg"
],
"topology": "triangle",
"target_polycount": 30000,
"symmetry_mode": "auto",
"should_remesh": true,
"should_texture": true,
"enable_pbr": false,
"enable_rigging": false,
"rigging_height_meters": 1.7,
"enable_animation": false,
"animation_action_id": 92
}
JSON
)
# 1. Submit the prediction.
SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
-X POST "https://api.wavespeed.ai/api/v3/meshy/v7/multi-image-to-3d" \
-H "Content-Type: application/json" \
-H "Authorization: Bearer $WAVESPEED_API_KEY" \
-d "$REQUEST_BODY")
TASK=$(printf '%s' "$SUBMIT_RESPONSE" | jq 'if has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "$TASK" | jq -r '.id')
if [ -z "$PREDICTION_ID" ] || [ "$PREDICTION_ID" = "null" ]; then
printf 'Submission response did not contain a prediction id
' >&2
exit 1
fi
RESULT_URL=$(printf '%s' "$TASK" | jq -r '.urls.get // empty')
if [ -z "$RESULT_URL" ]; then
RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/$PREDICTION_ID/result"
fi
# 2. Poll until the prediction finishes.
while true; do
RESPONSE=$(curl --silent --show-error --fail-with-body "$RESULT_URL" \
-H "Authorization: Bearer $WAVESPEED_API_KEY")
RESULT=$(printf '%s' "$RESPONSE" | jq 'if has("data") then .data else . end')
STATUS=$(printf '%s' "$RESULT" | jq -r '.status')
case "$STATUS" in
completed) printf '%s\n' "$RESULT" | jq '.outputs'; break ;;
failed|cancelled|timeout) printf '%s\n' "$RESULT" | jq . >&2; exit 1 ;;
created|processing) sleep 2 ;;
*) printf 'Unexpected status: %s
' "$STATUS" >&2; exit 1 ;;
esac
doneconst submitUrl = "https://api.wavespeed.ai/api/v3/meshy/v7/multi-image-to-3d";
const apiKey = process.env.WAVESPEED_API_KEY;
if (!apiKey) throw new Error('Set WAVESPEED_API_KEY');
async function requestJson(url, options = {}) {
const response = await fetch(url, options);
if (!response.ok) throw new Error(await response.text());
return response.json();
}
// 1. Submit the prediction.
const body = await requestJson(submitUrl, {
method: "POST",
headers: {
"Authorization": `Bearer ${apiKey}`,
"Content-Type": "application/json",
},
body: JSON.stringify({
"images": [
"https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg"
],
"topology": "triangle",
"target_polycount": 30000,
"symmetry_mode": "auto",
"should_remesh": true,
"should_texture": true,
"enable_pbr": false,
"enable_rigging": false,
"rigging_height_meters": 1.7,
"enable_animation": false,
"animation_action_id": 92
}),
});
const task = body.data ?? body;
if (!task.id) throw new Error("Submission response did not contain a prediction id");
const resultUrl = task.urls?.get ||
`https://api.wavespeed.ai/api/v3/predictions/${task.id}/result`;
// 2. Poll until the prediction finishes.
while (true) {
const resultBody = await requestJson(resultUrl, {
headers: { "Authorization": `Bearer ${apiKey}` },
});
const result = resultBody.data ?? resultBody;
if (result.status === "completed") {
console.log(result.outputs);
break;
}
if (["failed", "cancelled", "timeout"].includes(result.status)) throw new Error(JSON.stringify(result));
if (!["created", "processing"].includes(result.status)) throw new Error("Unexpected status: " + result.status);
await new Promise(resolve => setTimeout(resolve, 2000));
}import json
import os
import time
from urllib.request import Request, urlopen
api_key = os.environ["WAVESPEED_API_KEY"]
headers = {"Authorization": f"Bearer {api_key}", "Content-Type": "application/json"}
payload = {
"images": [
"https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg"
],
"topology": "triangle",
"target_polycount": 30000,
"symmetry_mode": "auto",
"should_remesh": True,
"should_texture": True,
"enable_pbr": False,
"pose_mode": "",
"enable_rigging": False,
"rigging_height_meters": 1.7,
"enable_animation": False,
"animation_action_id": 92
}
def request_json(url, data=None):
request = Request(url, data=data, headers=headers, method="POST" if data else "GET")
with urlopen(request) as response:
return json.load(response)
# 1. Submit the prediction.
body = request_json("https://api.wavespeed.ai/api/v3/meshy/v7/multi-image-to-3d", json.dumps(payload).encode())
task = body.get("data", body)
if not task.get("id"):
raise RuntimeError("Submission response did not contain a prediction id")
result_url = task.get("urls", {}).get("get") or f"https://api.wavespeed.ai/api/v3/predictions/{task['id']}/result"
# 2. Poll until the prediction finishes.
while True:
result_body = request_json(result_url)
result = result_body.get("data", result_body)
status = result.get("status")
if status == "completed":
print(result.get("outputs", []))
break
if status in {"failed", "cancelled", "timeout"}:
raise RuntimeError(result)
if status not in {"created", "processing"}:
raise RuntimeError(f"Unexpected status: {status}")
time.sleep(2)v7 Multi Image To 3d is a Meshy model for 3D asset generation from images, exposed as a REST API on WaveSpeedAI. Meshy V7 Multi-Image-to-3D reconstructs textured, PBR-ready 3D models from one to four views of the same object, with configurable topology, rigging, and animation options for game assets, product visualization, 3D design, and production workflows. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing. You can call it programmatically or try it from the playground above.
POST your input parameters to the model's REST endpoint (shown in the API tab of this playground) with your WaveSpeedAI API key in the Authorization header. Submission returns a prediction ID. Poll the result endpoint starting around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. The playground generates production-oriented Python, JavaScript, and cURL examples with timeouts, transient-error handling, and safe GET retries. Full request/response shape is documented at https://wavespeed.ai/docs/docs-api/meshy/meshy-v7-multi-image-to-3d.
v7 Multi Image To 3d starts at $1.32 per run. That figure is the base price — the final charge scales with the parameters you set in the form (output size, length, count, references, or whatever knobs this model exposes), so a higher-quality or larger output costs more than a minimal one. The exact cost for your current input is shown live next to the Generate button before you submit, and the actual per-call charge is recorded on the prediction afterwards.
Key inputs: `images`, `animation_action_id`, `enable_animation`, `enable_pbr`, `enable_rigging`, `pose_mode`. The full JSON schema (types, defaults, allowed values) is rendered above the Generate button and mirrored in the API reference at https://wavespeed.ai/docs/docs-api/meshy/meshy-v7-multi-image-to-3d.
Sign up for a free WaveSpeedAI account to claim starter credits, copy your API key from /accesskey, then call the endpoint shown in the API tab of the playground. The playground also auto-generates a code sample in Python, JavaScript, or cURL for the parameters you've set.
Commercial usage rights depend on the model's license, set by its provider (Meshy). The license summary appears on the model card above; see WaveSpeedAI's Terms of Service for platform-level conditions.