
image-to-3d
Idle
Your request will cost $0.25 per run.
For $10 you can run this model approximately 40 times.

Hunyuan3D v3 Image-to-3D converts one (or several) reference images into a downloadable 3D asset—useful for product mockups, game props, e-commerce previews, and fast 3D prototyping.
You provide a primary image, optionally add side/back views for better reconstruction, and choose whether you want a fully textured model, a low-poly version, or geometry-only output.
Single-image 3D reconstruction
Generate a 3D model from one reference image via input_image_url.
Optional multi-view input for higher fidelity
Add back_image_url, left_image_url, and/or right_image_url to help the model recover shape details and reduce ambiguity.
Multiple generation modes (textured / low-poly / geometry-only)
Choose generate_type for a standard textured model, a low-poly reduction pass, or a “white model” without textures.
PBR material generation (when supported by mode)
Enable PBR textures using enable_pbr (note: it does not apply when generate_type is Geometry).
Mesh complexity controls
Target a face budget with face_count (range 40,000–1,500,000; default 500,000).
Low-poly topology options
When using generate_type: "LowPoly", choose polygon_type (triangles or quads).
Export-ready outputs Returns a GLB plus model URLs for additional formats (availability may vary by deployment).
Parameters
generate_type is Geometry).Normal, LowPoly, Geometry; default Normal).triangle or quadrilateral; default triangle).This endpoint is image-driven (no prompt parameter). For best results, put the “instructions” into the image selection:
input_image_url)back_image_url, left_image_url, right_image_url)Practical tips:
generate_type Choose what kind of 3D output you need:
Normal (default): Textured modelLowPoly: Polygon reduction workflowGeometry: Geometry-only (no texture)enable_pbr
true to request PBR materialsgenerate_type is Geometry ([fal.ai][1])face_count Controls mesh complexity. Higher values usually increase file size and can increase generation time.
polygon_type (only applies when generate_type is LowPoly)
triangle (default): best compatibility with real-time enginesquadrilateral: useful for some DCC workflows and retopo-friendly meshesAfter you finish configuring the parameters, click Run, preview the result, and iterate if needed.
Per-run pricing varies by generate_type and optional features. Example pricing below is based on published unit prices for this model family.
| Typical settings | Estimated cost per run |
|---|---|
generate_type: Normal (default settings) | $0.375 |
generate_type: Normal + enable_pbr: true | $0.525 |
generate_type: Normal + enable_pbr: true + multi-view images | $0.675 |
generate_type: LowPoly (default polygon type) | $0.45 |
generate_type: Geometry | $0.225 |
left_image_url or back_image_url).Geometry when you only need a fast shape/mesh and plan to texture elsewhere—PBR settings won’t apply in this mode.face_count, then increase only if you need extra silhouette detail (and can afford larger files).