Meshy V7.1 Text To 3d API Documentation
Playground
Try it on WaveSpeedAI!Meshy 7.1 Text-to-3D turns a text description into a textured 3D model. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.
Features
Meshy 7.1 Text-to-3D generates a 3D model from a text description. Choose geometry-only or textured output, adjust mesh settings, and optionally add rigging or an animation to a humanoid character.
Why Choose This?
- Flexible output — Generate geometry alone or add textures.
- Mesh controls — Choose remeshing settings and a target face count.
- Texture options — Guide texturing with a description or reference image.
- Optional character animation — Add rigging and one animation action to a suitable humanoid model.
Parameters
| Parameter | Required | Description |
|---|---|---|
| prompt | Yes | Describe the object to generate. Up to 600 characters. |
| mode | No | preview generates geometry without textures; full also generates textures. Default: full. |
| negative_prompt | No | Optional negative prompt. |
| seed | No | Optional seed value. |
| model_type | No | Choose standard or smart-topology. Smart Topology creates a lower-poly, triangle-only mesh. Default: standard. |
| geometry_resolution | No | Geometry detail: standard, 2k or 4k. Default: standard. Use standard with Smart Topology. |
| texture_prompt | No | Optional text description to guide the texture. |
| texture_image | No | Optional image to guide the texture. If both texture references are supplied, texture_prompt takes priority. |
| enable_pbr | No | Request metallic, roughness and normal maps when generating textures. Default: false. |
| texture_resolution | No | Texture size: 2k, 4k or 8k. Applies when textures are generated. Default: 2k. |
| topology | No | Remeshed face type: triangle or quad. Default: triangle. Smart Topology uses triangles. |
| target_polycount | No | Target face count for remeshing: 100–300000. Default: 30000. Smart Topology uses 100–30000. |
| should_remesh | No | Remesh toward the selected face count and topology. Default: true. Does not apply to Smart Topology. |
| symmetry_mode | No | Compatibility setting with no effect on the result. Options: off, auto, on. Default: auto. |
| pose_mode | No | Optional character pose: a-pose or t-pose. |
| remove_lighting | No | Optional lighting-removal setting. See Notes for availability. |
| auto_size | No | Estimate the object’s real-world size and scale it accordingly. Default: false. |
| enable_rigging | No | Add a skeleton to a textured humanoid character. Default: false. |
| rigging_height_meters | No | Approximate character height in meters for rigging. Default: 1.7. |
| enable_animation | No | Rig the character and apply one action selected by animation_action_id. Default: false. |
| animation_action_id | No | Animation action ID to apply when animation is enabled. Default: 92. |
How to Use
- Describe the object you want to create.
- Choose geometry-only or textured output and adjust the mesh settings.
- For a humanoid character, optionally enable rigging or animation.
- Submit the request and download the generated 3D files.
Pricing
| Generation option | Price per request |
|---|---|
| Standard · Geometry only | $0.96 |
| Standard · With 2k or 4k textures | $1.44 |
| Standard · With 8k textures | $1.68 |
| Smart Topology · Geometry only | $0.24 |
| Smart Topology · With 2k or 4k textures | $0.72 |
| Smart Topology · With 8k textures | $0.96 |
| Optional addition | Extra charge |
|---|---|
| Ultra geometry in standard mode | $0.24 |
| Rigging | $0.24 |
| One animation action, excluding rigging | $0.144 |
Enabling animation also includes rigging, for a total extra charge of $0.384. Enabling both rigging and animation does not charge for rigging twice.
The total is the generation price plus the selected additions. Texture resolution does not add a charge when generating geometry only.
Notes
- Use
mode=fullfor textured output. Withpreview, texture options are not applied. - Use either
texture_promptortexture_imageto guide texturing. If both are provided, the text prompt takes priority. - The generated face count may differ from
target_polycount. - Rigging and animation are intended for textured humanoid characters with clearly defined limbs. They are not suitable for untextured meshes or non-humanoid objects.
- Rigging supports up to 380,000 triangles; each quad counts as two triangles.
- When animation is enabled, one animation action is added to the character.
- Smart Topology uses triangle faces and a target face count of 100–30,000. The target applies directly;
should_remeshdoes not affect this mode. - Use
geometry_resolution=standardwith Smart Topology. remove_lightingdoes not change the generated textures in this model.
Authentication
For authentication details, please refer to the Authentication Guide.
API Endpoints
Submit Task & Query Result
set -euo pipefail
export WAVESPEED_API_KEY="your-api-key"
REQUEST_BODY=$(cat <<'JSON'
{
"prompt": "A cinematic ocean wave at sunrise, highly detailed",
"mode": "full",
"model_type": "standard",
"geometry_resolution": "standard",
"enable_pbr": false,
"texture_resolution": "2k",
"topology": "triangle",
"target_polycount": 30000,
"should_remesh": true,
"symmetry_mode": "auto",
"pose_mode": "a-pose",
"auto_size": false,
"enable_rigging": false,
"rigging_height_meters": 1.7,
"enable_animation": false,
"animation_action_id": 92
}
JSON
)
# 1. Submit the prediction once. Never retry this request automatically:
# a retry after an unclear failure can create a second, billed task.
CHECK='The task may already exist. Check History or the predictions list before submitting again.'
if ! SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
--connect-timeout 10 --max-time 60 \
-X POST "https://api.wavespeed.ai/api/v3/meshy/v7.1/text-to-3d" \
-H "Authorization: Bearer ${WAVESPEED_API_KEY}" \
-H "Content-Type: application/json" \
-d "${REQUEST_BODY}"); then
printf 'Submit failed. %s\n' "${CHECK}" >&2
exit 1
fi
TASK=$(printf '%s' "${SUBMIT_RESPONSE}" | jq 'if type == "object" and has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "${TASK}" | jq -r '.id // empty')
if [ -z "${PREDICTION_ID}" ]; then
printf 'Submission response did not contain a prediction id. %s\n' "${CHECK}" >&2
exit 1
fi
RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/${PREDICTION_ID}/result"
# 2. Poll until the prediction reaches a final status.
BODY_FILE=$(mktemp)
trap 'rm -f "${BODY_FILE}"' EXIT
while true; do
# Transient errors (429, 5xx) are retried, honoring Retry-After.
HTTP_CODE=$(curl --silent --show-error --fail-with-body \
--connect-timeout 10 --max-time 60 --retry 5 --retry-delay 2 \
--output "${BODY_FILE}" --write-out '%{http_code}' \
"${RESULT_URL}" \
-H "Authorization: Bearer ${WAVESPEED_API_KEY}" || true)
case "${HTTP_CODE}" in
2??) ;;
000|429|5??) # dropped connection or temporary error: keep polling
printf 'Task %s: HTTP %s, polling again in 10s\n' "${PREDICTION_ID}" "${HTTP_CODE}" >&2
sleep 10; continue ;;
*) printf 'Task %s: HTTP %s\n' "${PREDICTION_ID}" "${HTTP_CODE}" >&2
cat "${BODY_FILE}" >&2; exit 1 ;;
esac
RESULT=$(jq 'if type == "object" and has("data") then .data else . end' "${BODY_FILE}")
STATUS=$(printf '%s' "${RESULT}" | jq -r '.status // empty')
case "${STATUS}" in
completed) printf '%s\n' "${RESULT}" | jq '.outputs'; break ;;
failed|cancelled|timeout|deleted)
printf 'Task %s ended with status %s\n' "${PREDICTION_ID}" "${STATUS}" >&2
printf '%s\n' "${RESULT}" | jq . >&2; exit 1 ;;
*) sleep 2 ;;
esac
doneRetry temporary errors only while polling, never the submit request. Errors, retries and timeouts
Parameters
Task Submission Parameters
Request Parameters
| Parameter | Type | Required | Default | Range | Description |
|---|---|---|---|---|---|
| prompt | string | Yes | 0 ~ 600 characters | Description of the 3D object. Up to 600 characters. | |
| mode | string | No | full | preview, full | preview returns an untextured mesh; full also textures it. |
| negative_prompt | string | No | - | What the model should avoid. | |
| seed | integer | No | - | - | Seed; the same seed and prompt give the same result. |
| model_type | string | No | standard | standard, smart-topology | smart-topology builds a clean low-poly mesh (Meshy T2.5); cheaper, no quad topology. |
| geometry_resolution | string | No | standard | standard, 2k, 4k | Geometry detail: standard or Ultra (2k / 4k). |
| texture_prompt | string | No | - | - | Optional description of the texture. |
| texture_image | string | No | - | - | Optional reference image for the texture. Takes priority over texture_prompt. |
| enable_pbr | boolean | No | false | - | Generate PBR maps (metallic, roughness, normal). |
| texture_resolution | string | No | 2k | 2k, 4k, 8k | Texture resolution: 2k, 4k or 8k (8k costs more). |
| topology | string | No | triangle | triangle, quad | Mesh topology. |
| target_polycount | integer | No | 30000 | 100 ~ 300000 | Target number of polygons (used when should_remesh is on). |
| should_remesh | boolean | No | true | - | Remesh to the target polycount and topology. |
| symmetry_mode | string | No | auto | off, auto, on | No longer has an effect; kept for compatibility. |
| pose_mode | string | No | - | a-pose, t-pose | Generate characters in an A-pose or T-pose (useful before rigging). |
| remove_lighting | boolean | No | - | - | Remove baked-in lighting from the textures. |
| auto_size | boolean | No | false | - | Estimate the real-world size of the object and scale the model to it. |
| enable_rigging | boolean | No | false | - | Rig the generated character (humanoids). The rigged model is returned after the model. |
| rigging_height_meters | number | No | 1.7 | - | Character height in meters used for rigging. |
| enable_animation | boolean | No | false | - | Rig and animate the character with animation_action_id. The animated model is returned last. |
| animation_action_id | integer | No | 92 | - | Animation from the Meshy animation library (https://docs.meshy.ai/en/api/animation-library) applied when enable_animation is on. |
Every model also accepts the global request options enable_sync_mode and enable_base64_output; see their pages for details.
Response Parameters
| Parameter | Type | Description |
|---|---|---|
| code | integer | HTTP status code (e.g., 200 for success) |
| message | string | Status message (e.g., “success”) |
| data.id | string | Unique identifier for the prediction, Task Id |
| data.model | string | Model ID used for the prediction |
| data.outputs | array | Output values, usually URL strings; some models return text strings or structured result objects (empty when status is not completed) |
| data.urls | object | Object containing related API endpoints |
| data.status | string | Task status. completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses. |
| data.created_at | string | ISO timestamp of when the request was created (e.g., “2023-04-01T12:34:56.789Z”) |
| data.error | string | Error message (empty if no error occurred) |
| data.timings | object | Object containing timing details |
| data.timings.inference | integer | Inference time in milliseconds |
Result Request Parameters
| Parameter | Type | Required | Default | Description |
|---|---|---|---|---|
| id | string | Yes | - | Task ID |
Result Response Parameters
| Parameter | Type | Description |
|---|---|---|
| code | integer | HTTP status code (e.g., 200 for success) |
| message | string | Status message (e.g., “success”) |
| data | object | The prediction data object containing all details |
| data.id | string | Unique identifier for the prediction |
| data.model | string | Model ID used for the prediction |
| data.outputs | array<string | object> | Array of generated outputs (empty when status is not completed). Items are usually URL strings, but may be text strings or structured result objects, depending on the model. |
| data.urls | object | Object containing related API endpoints |
| data.status | string | Status: completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses |
| data.created_at | string | ISO timestamp of when the request was created |
| data.error | string | Error message (empty if no error occurred) |
| data.timings | object | Object containing timing details |
| data.timings.inference | integer | Inference time in milliseconds |