Meshy V7.1 Text To 3d API Documentation

Meshy V7.1 Text To 3d API Documentation

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Meshy 7.1 Text-to-3D turns a text description into a textured 3D model. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.

Features

Meshy 7.1 Text-to-3D generates a 3D model from a text description. Choose geometry-only or textured output, adjust mesh settings, and optionally add rigging or an animation to a humanoid character.


Why Choose This?

  • Flexible output — Generate geometry alone or add textures.
  • Mesh controls — Choose remeshing settings and a target face count.
  • Texture options — Guide texturing with a description or reference image.
  • Optional character animation — Add rigging and one animation action to a suitable humanoid model.

Parameters

ParameterRequiredDescription
promptYesDescribe the object to generate. Up to 600 characters.
modeNopreview generates geometry without textures; full also generates textures. Default: full.
negative_promptNoOptional negative prompt.
seedNoOptional seed value.
model_typeNoChoose standard or smart-topology. Smart Topology creates a lower-poly, triangle-only mesh. Default: standard.
geometry_resolutionNoGeometry detail: standard, 2k or 4k. Default: standard. Use standard with Smart Topology.
texture_promptNoOptional text description to guide the texture.
texture_imageNoOptional image to guide the texture. If both texture references are supplied, texture_prompt takes priority.
enable_pbrNoRequest metallic, roughness and normal maps when generating textures. Default: false.
texture_resolutionNoTexture size: 2k, 4k or 8k. Applies when textures are generated. Default: 2k.
topologyNoRemeshed face type: triangle or quad. Default: triangle. Smart Topology uses triangles.
target_polycountNoTarget face count for remeshing: 100–300000. Default: 30000. Smart Topology uses 100–30000.
should_remeshNoRemesh toward the selected face count and topology. Default: true. Does not apply to Smart Topology.
symmetry_modeNoCompatibility setting with no effect on the result. Options: off, auto, on. Default: auto.
pose_modeNoOptional character pose: a-pose or t-pose.
remove_lightingNoOptional lighting-removal setting. See Notes for availability.
auto_sizeNoEstimate the object’s real-world size and scale it accordingly. Default: false.
enable_riggingNoAdd a skeleton to a textured humanoid character. Default: false.
rigging_height_metersNoApproximate character height in meters for rigging. Default: 1.7.
enable_animationNoRig the character and apply one action selected by animation_action_id. Default: false.
animation_action_idNoAnimation action ID to apply when animation is enabled. Default: 92.

How to Use

  1. Describe the object you want to create.
  2. Choose geometry-only or textured output and adjust the mesh settings.
  3. For a humanoid character, optionally enable rigging or animation.
  4. Submit the request and download the generated 3D files.

Pricing

Generation optionPrice per request
Standard · Geometry only$0.96
Standard · With 2k or 4k textures$1.44
Standard · With 8k textures$1.68
Smart Topology · Geometry only$0.24
Smart Topology · With 2k or 4k textures$0.72
Smart Topology · With 8k textures$0.96
Optional additionExtra charge
Ultra geometry in standard mode$0.24
Rigging$0.24
One animation action, excluding rigging$0.144

Enabling animation also includes rigging, for a total extra charge of $0.384. Enabling both rigging and animation does not charge for rigging twice.

The total is the generation price plus the selected additions. Texture resolution does not add a charge when generating geometry only.


Notes

  • Use mode=full for textured output. With preview, texture options are not applied.
  • Use either texture_prompt or texture_image to guide texturing. If both are provided, the text prompt takes priority.
  • The generated face count may differ from target_polycount.
  • Rigging and animation are intended for textured humanoid characters with clearly defined limbs. They are not suitable for untextured meshes or non-humanoid objects.
  • Rigging supports up to 380,000 triangles; each quad counts as two triangles.
  • When animation is enabled, one animation action is added to the character.
  • Smart Topology uses triangle faces and a target face count of 100–30,000. The target applies directly; should_remesh does not affect this mode.
  • Use geometry_resolution=standard with Smart Topology.
  • remove_lighting does not change the generated textures in this model.

Authentication

For authentication details, please refer to the Authentication Guide.

API Endpoints

Submit Task & Query Result

set -euo pipefail

export WAVESPEED_API_KEY="your-api-key"

REQUEST_BODY=$(cat <<'JSON'
{
  "prompt": "A cinematic ocean wave at sunrise, highly detailed",
  "mode": "full",
  "model_type": "standard",
  "geometry_resolution": "standard",
  "enable_pbr": false,
  "texture_resolution": "2k",
  "topology": "triangle",
  "target_polycount": 30000,
  "should_remesh": true,
  "symmetry_mode": "auto",
  "pose_mode": "a-pose",
  "auto_size": false,
  "enable_rigging": false,
  "rigging_height_meters": 1.7,
  "enable_animation": false,
  "animation_action_id": 92
}
JSON
)

# 1. Submit the prediction once. Never retry this request automatically:
# a retry after an unclear failure can create a second, billed task.
CHECK='The task may already exist. Check History or the predictions list before submitting again.'
if ! SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
  --connect-timeout 10 --max-time 60 \
  -X POST "https://api.wavespeed.ai/api/v3/meshy/v7.1/text-to-3d" \
  -H "Authorization: Bearer ${WAVESPEED_API_KEY}" \
  -H "Content-Type: application/json" \
  -d "${REQUEST_BODY}"); then
  printf 'Submit failed. %s\n' "${CHECK}" >&2
  exit 1
fi

TASK=$(printf '%s' "${SUBMIT_RESPONSE}" | jq 'if type == "object" and has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "${TASK}" | jq -r '.id // empty')
if [ -z "${PREDICTION_ID}" ]; then
  printf 'Submission response did not contain a prediction id. %s\n' "${CHECK}" >&2
  exit 1
fi
RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/${PREDICTION_ID}/result"

# 2. Poll until the prediction reaches a final status.
BODY_FILE=$(mktemp)
trap 'rm -f "${BODY_FILE}"' EXIT
while true; do
  # Transient errors (429, 5xx) are retried, honoring Retry-After.
  HTTP_CODE=$(curl --silent --show-error --fail-with-body \
    --connect-timeout 10 --max-time 60 --retry 5 --retry-delay 2 \
    --output "${BODY_FILE}" --write-out '%{http_code}' \
    "${RESULT_URL}" \
    -H "Authorization: Bearer ${WAVESPEED_API_KEY}" || true)
  case "${HTTP_CODE}" in
    2??) ;;
    000|429|5??)  # dropped connection or temporary error: keep polling
      printf 'Task %s: HTTP %s, polling again in 10s\n' "${PREDICTION_ID}" "${HTTP_CODE}" >&2
      sleep 10; continue ;;
    *) printf 'Task %s: HTTP %s\n' "${PREDICTION_ID}" "${HTTP_CODE}" >&2
      cat "${BODY_FILE}" >&2; exit 1 ;;
  esac
  RESULT=$(jq 'if type == "object" and has("data") then .data else . end' "${BODY_FILE}")
  STATUS=$(printf '%s' "${RESULT}" | jq -r '.status // empty')

  case "${STATUS}" in
    completed) printf '%s\n' "${RESULT}" | jq '.outputs'; break ;;
    failed|cancelled|timeout|deleted)
      printf 'Task %s ended with status %s\n' "${PREDICTION_ID}" "${STATUS}" >&2
      printf '%s\n' "${RESULT}" | jq . >&2; exit 1 ;;
    *) sleep 2 ;;
  esac
done

Retry temporary errors only while polling, never the submit request. Errors, retries and timeouts

Parameters

Task Submission Parameters

Request Parameters

ParameterTypeRequiredDefaultRangeDescription
promptstringYes0 ~ 600 charactersDescription of the 3D object. Up to 600 characters.
modestringNofullpreview, fullpreview returns an untextured mesh; full also textures it.
negative_promptstringNo-What the model should avoid.
seedintegerNo--Seed; the same seed and prompt give the same result.
model_typestringNostandardstandard, smart-topologysmart-topology builds a clean low-poly mesh (Meshy T2.5); cheaper, no quad topology.
geometry_resolutionstringNostandardstandard, 2k, 4kGeometry detail: standard or Ultra (2k / 4k).
texture_promptstringNo--Optional description of the texture.
texture_imagestringNo--Optional reference image for the texture. Takes priority over texture_prompt.
enable_pbrbooleanNofalse-Generate PBR maps (metallic, roughness, normal).
texture_resolutionstringNo2k2k, 4k, 8kTexture resolution: 2k, 4k or 8k (8k costs more).
topologystringNotriangletriangle, quadMesh topology.
target_polycountintegerNo30000100 ~ 300000Target number of polygons (used when should_remesh is on).
should_remeshbooleanNotrue-Remesh to the target polycount and topology.
symmetry_modestringNoautooff, auto, onNo longer has an effect; kept for compatibility.
pose_modestringNo-a-pose, t-poseGenerate characters in an A-pose or T-pose (useful before rigging).
remove_lightingbooleanNo--Remove baked-in lighting from the textures.
auto_sizebooleanNofalse-Estimate the real-world size of the object and scale the model to it.
enable_riggingbooleanNofalse-Rig the generated character (humanoids). The rigged model is returned after the model.
rigging_height_metersnumberNo1.7-Character height in meters used for rigging.
enable_animationbooleanNofalse-Rig and animate the character with animation_action_id. The animated model is returned last.
animation_action_idintegerNo92-Animation from the Meshy animation library (https://docs.meshy.ai/en/api/animation-library) applied when enable_animation is on.

Every model also accepts the global request options enable_sync_mode and enable_base64_output; see their pages for details.

Response Parameters

ParameterTypeDescription
codeintegerHTTP status code (e.g., 200 for success)
messagestringStatus message (e.g., “success”)
data.idstringUnique identifier for the prediction, Task Id
data.modelstringModel ID used for the prediction
data.outputsarrayOutput values, usually URL strings; some models return text strings or structured result objects (empty when status is not completed)
data.urlsobjectObject containing related API endpoints
data.statusstringTask status. completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses.
data.created_atstringISO timestamp of when the request was created (e.g., “2023-04-01T12:34:56.789Z”)
data.errorstringError message (empty if no error occurred)
data.timingsobjectObject containing timing details
data.timings.inferenceintegerInference time in milliseconds

Result Request Parameters

ParameterTypeRequiredDefaultDescription
idstringYes-Task ID

Result Response Parameters

ParameterTypeDescription
codeintegerHTTP status code (e.g., 200 for success)
messagestringStatus message (e.g., “success”)
dataobjectThe prediction data object containing all details
data.idstringUnique identifier for the prediction
data.modelstringModel ID used for the prediction
data.outputsarray<string | object>Array of generated outputs (empty when status is not completed). Items are usually URL strings, but may be text strings or structured result objects, depending on the model.
data.urlsobjectObject containing related API endpoints
data.statusstringStatus: completed is successful; failed, cancelled, timeout, and deleted are failure terminal statuses
data.created_atstringISO timestamp of when the request was created
data.errorstringError message (empty if no error occurred)
data.timingsobjectObject containing timing details
data.timings.inferenceintegerInference time in milliseconds
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