Tripo3D H3.1 Text to 3D API

tripo3d/h3.1/text-to-3d

Tripo3D H3.1 Text-to-3D turns a text description into a 3D model with Tripo's high-fidelity H3.1 model (up to 2 million faces) for production assets and 3D printing. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.

Text to 3D
Giriş

Seed for the text-to-image step.

Boşta

An ancient stone golem, massive humanoid body made of cracked granite blocks, engraved runes, bronze bindings, glowing amber core in the chest, moss and weathering, powerful silhouette, highly detailed fantasy 3D creature, centered, isolated, no background.
3D

$0.24çalıştırma başına·~41 / $10

ÖrneklerTümünü görüntüle

An ancient stone golem, massive humanoid body made of cracked granite blocks, engraved runes, bronze bindings, glowing amber core in the chest, moss and weathering, powerful silhouette, highly detailed fantasy 3D creature, centered, isolated, no background.
3D

An ancient stone golem, massive humanoid body made of cracked granite blocks, engraved runes, bronze bindings, glowing amber core in the chest, moss and weathering, powerful silhouette, highly detailed fantasy 3D creature, centered, isolated, no background.

A chubby cartoon panda wearing a red scarf, big round head, stubby limbs, matte plush texture, cute stylized proportions
3D

A chubby cartoon panda wearing a red scarf, big round head, stubby limbs, matte plush texture, cute stylized proportions

A stylized cartoon fox adventurer standing upright, wearing a green hooded cloak and leather boots, a large backpack with a bedroll and a hanging lantern, a walking staff in one paw, bushy orange tail, friendly expression, game character, centered, isolated.
3D

A stylized cartoon fox adventurer standing upright, wearing a green hooded cloak and leather boots, a large backpack with a bedroll and a hanging lantern, a walking staff in one paw, bushy orange tail, friendly expression, game character, centered, isolated.

A retro-futuristic hover motorcycle with a sleek teardrop body in cream and turquoise enamel, chrome trim, round headlight, twin glowing hover pads instead of wheels, leather seat, exposed turbine at the back, highly detailed vehicle model, centered, isolated.
3D

A retro-futuristic hover motorcycle with a sleek teardrop body in cream and turquoise enamel, chrome trim, round headlight, twin glowing hover pads instead of wheels, leather seat, exposed turbine at the back, highly detailed vehicle model, centered, isolated.

A detailed Viking longship model with overlapping oak planks, a carved dragon head at the prow, a row of painted round shields along the sides, a striped square sail on a single mast, oars extended, rope rigging, weathered wood, centered, isolated.
3D

A detailed Viking longship model with overlapping oak planks, a carved dragon head at the prow, a row of painted round shields along the sides, a striped square sail on a single mast, oars extended, rope rigging, weathered wood, centered, isolated.

İlgili Modeller

README

Tripo3D H3.1 Text-to-3D

Tripo3D H3.1 Text-to-3D generates a 3D model from a text description, with optional textures and PBR materials. Choose geometry detail, mesh settings, or separate-part generation.

Why Choose This?

  • Geometry and materials — Generate geometry alone or include textures and PBR materials.
  • Texture choices — Choose standard, detailed, extreme, or fast texturing.
  • Mesh options — Adjust the face count and choose triangle or quad output.
  • Separate parts — Generate untextured, editable parts.

Parameters

ParameterRequiredDescription
promptYesDescription of the 3D object: shape, material, style and scale. Up to 1024 characters.
negative_promptNoWhat the model should avoid. Up to 255 characters.
textureNoGenerate texture maps. Turn off (with pbr) for an untextured model at a lower price. Default: true.
pbrNoGenerate PBR materials (base color, metallic, roughness, normal). Turning it on also turns on texture. Default: true.
texture_qualityNoTexture quality: standard, detailed, extreme (8k), or fast (same texture size as standard). Options: standard, detailed, extreme, fast. Default: standard.
texture_versionNoTexture version. fast quality uses v3.5-20260815. Options: v3.0-20250812, v3.5-20260815. Default: v3.0-20250812.
delightNoRemove the lighting baked into the source before texturing (texture model v3.5-20260815 only). Default: true.
geometry_qualityNoGeometry quality: standard or detailed (Ultra, up to 2 million faces). Options: standard, detailed. Default: standard.
quadNoOutput a quad mesh (FBX). Without a face_limit it targets 10,000 faces. Default: false.
smart_low_polyNoGenerate a low-poly mesh with simplified topology. Default: false.
generate_partsNoGenerate the model as separate editable parts. Parts are untextured and triangle-only. Default: false.
face_limitNoMaximum number of faces. Omit for adaptive. Up to 1,500,000 (2,000,000 with detailed geometry, 150,000 with quad; 500 to 20,000 with smart_low_poly).
auto_sizeNoScale the model to real-world size in meters. Needs a textured model. Default: false.
export_uvNoUnwrap UVs during generation. Default: true.
model_seedNoOptional seed for geometry generation.
texture_seedNoOptional seed for texture generation.

How to Use

  1. Describe the object’s shape, materials, and style.
  2. Choose geometry and texture settings.
  3. Adjust optional mesh settings.
  4. Submit the request and download the generated model.

Pricing

Base configurationPrice per request
Geometry only$0.12
With standard or fast textures$0.24
With detailed textures$0.36
With extreme (8k) textures$0.48
Optional additionExtra charge
Detailed geometry$0.24
Quad output, without separate parts$0.06
Smart low-poly$0.12
Separate parts$0.24

The total is the base price plus the selected additions. Separate-part generation uses the geometry-only base price; texture and quad charges do not apply. Other selected additions still apply.

For geometry-only output, turn off both texture and pbr. Enabling pbr also enables textures.

Notes

  • Turn off both texture and pbr for an untextured model.
  • fast uses the same texture size and price as standard and selects texture version v3.5-20260815.
  • delight affects texturing only with texture version v3.5-20260815; older texture versions ignore it.
  • Texture quality settings do not add a charge when textures are not generated.
  • auto_size estimates real-world scale and requires textured output.
  • With generate_parts=true, output parts are untextured and triangle-only; texture, PBR, and quad options are not applied.
Not:Bu web sitesi, üçüncü taraflarca sağlanan yapay zeka modellerini kullanmaktadır. Belge fiyatları yalnızca referans amaçlıdır ve güncelliğini yitirebilir. Generate düğmesi bir tahmin gösterir; nihai görev ücreti geçerlidir.

H3.1 Text To 3d API — Quick start

Grab a WaveSpeedAI API key, then call POST https://api.wavespeed.ai/api/v3/tripo3d/h3.1/text-to-3d with your input as JSON. The endpoint returns a prediction id. Start polling the result endpoint around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. On completed, read output values from data.outputs. Examples for H3.1 Text To 3d below.

HTTP example
set -euo pipefail

: "${WAVESPEED_API_KEY:?Set WAVESPEED_API_KEY}"

REQUEST_BODY=$(cat <<'JSON'
{
    "prompt": "A cinematic shot of a city at sunset, soft golden light",
    "texture": true,
    "pbr": true,
    "texture_quality": "standard",
    "texture_version": "v3.0-20250812",
    "delight": true,
    "geometry_quality": "standard",
    "quad": false,
    "smart_low_poly": false,
    "generate_parts": false,
    "auto_size": false,
    "export_uv": true
}
JSON
)

# 1. Submit the prediction.
SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
  -X POST "https://api.wavespeed.ai/api/v3/tripo3d/h3.1/text-to-3d" \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $WAVESPEED_API_KEY" \
  -d "$REQUEST_BODY")

TASK=$(printf '%s' "$SUBMIT_RESPONSE" | jq 'if has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "$TASK" | jq -r '.id')
if [ -z "$PREDICTION_ID" ] || [ "$PREDICTION_ID" = "null" ]; then
  printf 'Submission response did not contain a prediction id
' >&2
  exit 1
fi
RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/$PREDICTION_ID/result"

# 2. Poll until the prediction finishes.
while true; do
  RESPONSE=$(curl --silent --show-error --fail-with-body "$RESULT_URL" \
    -H "Authorization: Bearer $WAVESPEED_API_KEY")
  RESULT=$(printf '%s' "$RESPONSE" | jq 'if has("data") then .data else . end')
  STATUS=$(printf '%s' "$RESULT" | jq -r '.status')
  case "$STATUS" in
    completed) printf '%s\n' "$RESULT" | jq '.outputs'; break ;;
    failed|cancelled|timeout|deleted) printf '%s\n' "$RESULT" | jq . >&2; exit 1 ;;
    *) sleep 2 ;;
  esac
done
Node.js example
const submitUrl = "https://api.wavespeed.ai/api/v3/tripo3d/h3.1/text-to-3d";
const apiKey = process.env.WAVESPEED_API_KEY;
if (!apiKey) throw new Error('Set WAVESPEED_API_KEY');

async function requestJson(url, options = {}) {
  const response = await fetch(url, options);
  if (!response.ok) throw new Error(await response.text());
  return response.json();
}

// 1. Submit the prediction.
const body = await requestJson(submitUrl, {
  method: "POST",
  headers: {
    "Authorization": `Bearer ${apiKey}`,
    "Content-Type": "application/json",
  },
  body: JSON.stringify({
        "prompt": "A cinematic shot of a city at sunset, soft golden light",
        "texture": true,
        "pbr": true,
        "texture_quality": "standard",
        "texture_version": "v3.0-20250812",
        "delight": true,
        "geometry_quality": "standard",
        "quad": false,
        "smart_low_poly": false,
        "generate_parts": false,
        "auto_size": false,
        "export_uv": true
}),
});
const task = body.data ?? body;
if (!task.id) throw new Error("Submission response did not contain a prediction id");
const resultUrl = `https://api.wavespeed.ai/api/v3/predictions/${task.id}/result`;

// 2. Poll until the prediction finishes.
while (true) {
  const resultBody = await requestJson(resultUrl, {
    headers: { "Authorization": `Bearer ${apiKey}` },
  });
  const result = resultBody.data ?? resultBody;
  if (result.status === "completed") {
    console.log(result.outputs);
    break;
  }
  if (["failed", "cancelled", "timeout", "deleted"].includes(result.status)) throw new Error(JSON.stringify(result));
  await new Promise(resolve => setTimeout(resolve, 2000));
}
Python example
import json
import os
import time
from urllib.request import Request, urlopen

api_key = os.environ["WAVESPEED_API_KEY"]
headers = {"Authorization": f"Bearer {api_key}", "Content-Type": "application/json"}
payload = {
    "prompt": "A cinematic shot of a city at sunset, soft golden light",
    "texture": True,
    "pbr": True,
    "texture_quality": "standard",
    "texture_version": "v3.0-20250812",
    "delight": True,
    "geometry_quality": "standard",
    "quad": False,
    "smart_low_poly": False,
    "generate_parts": False,
    "auto_size": False,
    "export_uv": True
}

def request_json(url, data=None):
    request = Request(url, data=data, headers=headers, method="POST" if data else "GET")
    with urlopen(request) as response:
        return json.load(response)

# 1. Submit the prediction.
body = request_json("https://api.wavespeed.ai/api/v3/tripo3d/h3.1/text-to-3d", json.dumps(payload).encode())
task = body.get("data", body)
if not task.get("id"):
    raise RuntimeError("Submission response did not contain a prediction id")
result_url = f"https://api.wavespeed.ai/api/v3/predictions/{task['id']}/result"

# 2. Poll until the prediction finishes.
while True:
    result_body = request_json(result_url)
    result = result_body.get("data", result_body)
    status = result.get("status")
    if status == "completed":
        print(result.get("outputs", []))
        break
    if status in {"failed", "cancelled", "timeout", "deleted"}:
        raise RuntimeError(result)
    time.sleep(2)

H3.1 Text To 3d API — Frequently asked questions

What is the H3.1 Text To 3d API?

H3.1 Text To 3d is a Tripo3D model for 3D asset generation, exposed as a REST API on WaveSpeedAI. Tripo3D H3.1 Text-to-3D turns a text description into a 3D model with Tripo's high-fidelity H3.1 model (up to 2 million faces) for production assets and 3D printing. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing. You can call it programmatically or try it from the playground above.

How do I call the H3.1 Text To 3d API?

POST your input parameters to the model's REST endpoint (shown in the API tab of this playground) with your WaveSpeedAI API key in the Authorization header. Submission returns a prediction ID. Poll the result endpoint starting around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. The playground generates Python, JavaScript, and cURL examples for submitting requests and polling results. Full request/response shape is documented at https://wavespeed.ai/docs/docs-api/tripo3d/h3.1/text-to-3d.

How much does H3.1 Text To 3d cost per run or per second?

H3.1 Text To 3d starts at $0.24 per run or per second. That figure is the base price — the final charge scales with the parameters you set in the form (output size, length, count, references, or whatever knobs this model exposes), so a higher-quality or larger output costs more than a minimal one. The exact cost for your current input is shown live next to the Generate button before you submit, and the actual per-call charge is recorded on the prediction afterwards.

What inputs does H3.1 Text To 3d accept?

Key inputs: `prompt`, `negative_prompt`, `auto_size`, `delight`, `export_uv`, `face_limit`. The full JSON schema (types, defaults, allowed values) is rendered above the Generate button and mirrored in the API reference at https://wavespeed.ai/docs/docs-api/tripo3d/h3.1/text-to-3d.

How long does H3.1 Text To 3d take to generate?

Reported generation time on WaveSpeedAI is around 122 seconds per request. This is an estimate, not a latency guarantee; queue time and input settings can change the total wait. live status is visible in the prediction record.

Can I use H3.1 Text To 3d outputs commercially?

Commercial usage rights depend on the model's license, set by its provider (Tripo3D). Check the provider's applicable terms and WaveSpeedAI's Terms of Service before commercial use.

llms.txt — tripo3d/h3.1/text-to-3d for AI agents and LLMs