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Hi3D V3.0 Image-to-3D converts a single reference image into a detailed 3D mesh with optional textures, PBR materials, and multiple export formats for game assets, product visualization, 3D design, and production workflows. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing.

image-to-3d
Input

Idle

$2.3per run

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README

Hi3D V3.0 Image to 3D

Hi3D V3.0 Image to 3D converts one reference image into a detailed 3D mesh. It supports texture generation, PBR material maps, configurable face count, and multiple 3D export formats including GLB, OBJ, STL, FBX, and USDZ.

Why Choose This?

  • Single-image 3D generation
    Create a detailed 3D model from one reference image.

  • Quality and master modes
    Choose 2048quality for faster generation or 2048master for higher-quality output.

  • Texture and PBR support
    Generate textured 3D assets and optional PBR material maps for more production-ready results.

  • Configurable geometry
    Set a target face count for different quality, detail, or downstream workflow needs.

  • Multiple export formats
    Export generated models as glb, obj, stl, fbx, or usdz.

  • Shading control
    Adjust de-shading strength to improve texture and material consistency.

Parameters

ParameterRequiredDescription
imageYesInput PNG, JPEG, or WebP image. Maximum file size: 20 MB.
resolutionNoGeneration quality mode: 2048quality for faster generation or 2048master for the highest quality.
enable_textureNoGenerate textures in addition to geometry. Default: true.
enable_pbrNoGenerate PBR material maps with the texture. Default: true. Ignored when enable_texture is disabled.
face_countNoTarget face count for the generated mesh. Range: 100000–5000000.
export_formatNoOutput format: glb, obj, stl, fbx, or usdz.
shadingNoDe-shading strength. Range: 0–1. Default: 0.5.

How to Use

  1. Upload a reference image — Provide a clear PNG, JPEG, or WebP image of the target object.
  2. Choose resolution — Use 2048quality for faster generation or 2048master for higher-quality output.
  3. Configure texture optional — Keep enable_texture enabled when you need textured output.
  4. Configure PBR optional — Keep enable_pbr enabled when PBR material maps are needed.
  5. Set face count optional — Choose a target face count based on your geometry detail needs.
  6. Choose export format — Select glb, obj, stl, fbx, or usdz.
  7. Adjust shading optional — Use shading to control de-shading strength.
  8. Submit — Generate the 3D model and retrieve the output through the standard WaveSpeed prediction response.

Pricing

Pricing is based on selected resolution, texture generation, and PBR generation.

ResolutionGeometry onlyTextureTexture + PBR
2048quality$1.98$2.20$2.31
2048master$9.68$9.90$10.01

PBR is only generated and priced when texture generation is enabled.

Best Use Cases

  • Single-image 3D asset creation — Convert one reference image into a usable 3D model.
  • Product visualization — Generate 3D product assets for previews, demos, and interactive content.
  • Game and real-time workflows — Create geometry with configurable face count for downstream optimization.
  • E-commerce assets — Produce 3D models for online product display.
  • Design prototyping — Turn concept images into 3D assets for review and iteration.
  • Production-ready exports — Use GLB, OBJ, STL, FBX, or USDZ depending on your pipeline.

Pro Tips

  • Use a clear, well-lit image with the object fully visible.
  • Avoid heavy occlusion, cluttered backgrounds, strong reflections, or motion blur.
  • Use 2048quality for faster iteration and 2048master for higher-quality final assets.
  • Enable textures when color and surface detail matter.
  • Enable PBR when the model needs richer material response in downstream 3D tools.
  • Set face_count based on the target workflow: lower for real-time use, higher for detail preservation.
  • Use glb for general-purpose 3D workflows and usdz when USDZ output is required.

Related Models

Note:This website uses AI models provided by third parties. Documentation prices are for reference and may be outdated. The Generate button shows an estimate; the final task charge prevails.

Hi3d v3.0 Image To 3d API — Quick start

Grab a WaveSpeedAI API key, then call POST https://api.wavespeed.ai/api/v3/hitem3d/hi3d-v3.0/image-to-3d with your input as JSON. The endpoint returns a prediction id. Start polling the result endpoint around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. On completed, read output values from data.outputs. Examples for Hi3d v3.0 Image To 3d below.

HTTP example
set -euo pipefail

: "${WAVESPEED_API_KEY:?Set WAVESPEED_API_KEY}"

REQUEST_BODY=$(cat <<'JSON'
{
    "image": "https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg",
    "resolution": "2048quality",
    "enable_texture": true,
    "enable_pbr": true,
    "face_count": 2000000,
    "export_format": "glb",
    "shading": 0.5
}
JSON
)

# 1. Submit the prediction.
SUBMIT_RESPONSE=$(curl --silent --show-error --fail-with-body \
  -X POST "https://api.wavespeed.ai/api/v3/hitem3d/hi3d-v3.0/image-to-3d" \
  -H "Content-Type: application/json" \
  -H "Authorization: Bearer $WAVESPEED_API_KEY" \
  -d "$REQUEST_BODY")

TASK=$(printf '%s' "$SUBMIT_RESPONSE" | jq 'if has("data") then .data else . end')
PREDICTION_ID=$(printf '%s' "$TASK" | jq -r '.id')
if [ -z "$PREDICTION_ID" ] || [ "$PREDICTION_ID" = "null" ]; then
  printf 'Submission response did not contain a prediction id
' >&2
  exit 1
fi
RESULT_URL=$(printf '%s' "$TASK" | jq -r '.urls.get // empty')
if [ -z "$RESULT_URL" ]; then
  RESULT_URL="https://api.wavespeed.ai/api/v3/predictions/$PREDICTION_ID/result"
fi

# 2. Poll until the prediction finishes.
while true; do
  RESPONSE=$(curl --silent --show-error --fail-with-body "$RESULT_URL" \
    -H "Authorization: Bearer $WAVESPEED_API_KEY")
  RESULT=$(printf '%s' "$RESPONSE" | jq 'if has("data") then .data else . end')
  STATUS=$(printf '%s' "$RESULT" | jq -r '.status')
  case "$STATUS" in
    completed) printf '%s\n' "$RESULT" | jq '.outputs'; break ;;
    failed|cancelled|timeout) printf '%s\n' "$RESULT" | jq . >&2; exit 1 ;;
    created|processing) sleep 2 ;;
    *) printf 'Unexpected status: %s
' "$STATUS" >&2; exit 1 ;;
  esac
done
Node.js example
const submitUrl = "https://api.wavespeed.ai/api/v3/hitem3d/hi3d-v3.0/image-to-3d";
const apiKey = process.env.WAVESPEED_API_KEY;
if (!apiKey) throw new Error('Set WAVESPEED_API_KEY');

async function requestJson(url, options = {}) {
  const response = await fetch(url, options);
  if (!response.ok) throw new Error(await response.text());
  return response.json();
}

// 1. Submit the prediction.
const body = await requestJson(submitUrl, {
  method: "POST",
  headers: {
    "Authorization": `Bearer ${apiKey}`,
    "Content-Type": "application/json",
  },
  body: JSON.stringify({
        "image": "https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg",
        "resolution": "2048quality",
        "enable_texture": true,
        "enable_pbr": true,
        "face_count": 2000000,
        "export_format": "glb",
        "shading": 0.5
}),
});
const task = body.data ?? body;
if (!task.id) throw new Error("Submission response did not contain a prediction id");
const resultUrl = task.urls?.get ||
  `https://api.wavespeed.ai/api/v3/predictions/${task.id}/result`;

// 2. Poll until the prediction finishes.
while (true) {
  const resultBody = await requestJson(resultUrl, {
    headers: { "Authorization": `Bearer ${apiKey}` },
  });
  const result = resultBody.data ?? resultBody;
  if (result.status === "completed") {
    console.log(result.outputs);
    break;
  }
  if (["failed", "cancelled", "timeout"].includes(result.status)) throw new Error(JSON.stringify(result));
  if (!["created", "processing"].includes(result.status)) throw new Error("Unexpected status: " + result.status);
  await new Promise(resolve => setTimeout(resolve, 2000));
}
Python example
import json
import os
import time
from urllib.request import Request, urlopen

api_key = os.environ["WAVESPEED_API_KEY"]
headers = {"Authorization": f"Bearer {api_key}", "Content-Type": "application/json"}
payload = {
    "image": "https://interactive-examples.mdn.mozilla.net/media/cc0-images/painted-hand-298-332.jpg",
    "resolution": "2048quality",
    "enable_texture": True,
    "enable_pbr": True,
    "face_count": 2000000,
    "export_format": "glb",
    "shading": 0.5
}

def request_json(url, data=None):
    request = Request(url, data=data, headers=headers, method="POST" if data else "GET")
    with urlopen(request) as response:
        return json.load(response)

# 1. Submit the prediction.
body = request_json("https://api.wavespeed.ai/api/v3/hitem3d/hi3d-v3.0/image-to-3d", json.dumps(payload).encode())
task = body.get("data", body)
if not task.get("id"):
    raise RuntimeError("Submission response did not contain a prediction id")
result_url = task.get("urls", {}).get("get") or f"https://api.wavespeed.ai/api/v3/predictions/{task['id']}/result"

# 2. Poll until the prediction finishes.
while True:
    result_body = request_json(result_url)
    result = result_body.get("data", result_body)
    status = result.get("status")
    if status == "completed":
        print(result.get("outputs", []))
        break
    if status in {"failed", "cancelled", "timeout"}:
        raise RuntimeError(result)
    if status not in {"created", "processing"}:
        raise RuntimeError(f"Unexpected status: {status}")
    time.sleep(2)

Hi3d v3.0 Image To 3d API — Frequently asked questions

What is the Hi3d v3.0 Image To 3d API?

Hi3d v3.0 Image To 3d is a Hitem3d model for 3D asset generation from images, exposed as a REST API on WaveSpeedAI. Hi3D V3.0 Image-to-3D converts a single reference image into a detailed 3D mesh with optional textures, PBR materials, and multiple export formats for game assets, product visualization, 3D design, and production workflows. Ready-to-use REST inference API, best performance, no coldstarts, affordable pricing. You can call it programmatically or try it from the playground above.

How do I call the Hi3d v3.0 Image To 3d API?

POST your input parameters to the model's REST endpoint (shown in the API tab of this playground) with your WaveSpeedAI API key in the Authorization header. Submission returns a prediction ID. Poll the result endpoint starting around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. The playground generates production-oriented Python, JavaScript, and cURL examples with timeouts, transient-error handling, and safe GET retries. Full request/response shape is documented at https://wavespeed.ai/docs/docs-api/hitem3d/hitem3d-hi3d-v3.0-image-to-3d.

How much does Hi3d v3.0 Image To 3d cost per run?

Hi3d v3.0 Image To 3d starts at $2.30 per run. That figure is the base price — the final charge scales with the parameters you set in the form (output size, length, count, references, or whatever knobs this model exposes), so a higher-quality or larger output costs more than a minimal one. The exact cost for your current input is shown live next to the Generate button before you submit, and the actual per-call charge is recorded on the prediction afterwards.

What inputs does Hi3d v3.0 Image To 3d accept?

Key inputs: `image`, `resolution`, `enable_pbr`, `enable_texture`, `export_format`, `face_count`. The full JSON schema (types, defaults, allowed values) is rendered above the Generate button and mirrored in the API reference at https://wavespeed.ai/docs/docs-api/hitem3d/hitem3d-hi3d-v3.0-image-to-3d.

How do I get started with the Hi3d v3.0 Image To 3d API?

Sign up for a free WaveSpeedAI account to claim starter credits, copy your API key from /accesskey, then call the endpoint shown in the API tab of the playground. The playground also auto-generates a code sample in Python, JavaScript, or cURL for the parameters you've set.

Can I use Hi3d v3.0 Image To 3d outputs commercially?

Commercial usage rights depend on the model's license, set by its provider (Hitem3d). The license summary appears on the model card above; see WaveSpeedAI's Terms of Service for platform-level conditions.

Hi3D V3.0 Image-to-3D API on WaveSpeedAI