ByteDance Seed3D 2.0 is a fast AI image-to-3D generation model that converts a single reference image into a GLB 3D asset through WaveSpeed’s RunPod any-workflow endpoint. Ready-to-use REST inference API for 3D asset generation, product visualization, game assets, AR/VR content, digital twins, creative design, and professional image-to-3D workflows with simple integration, no coldstarts, and affordable pricing.
就緒
$0.35每次運行·~28 / $10

ByteDance Seed3D 2.0 Image-to-3D converts a single reference image into a downloadable GLB 3D asset. Upload an image of the object, optionally add text guidance, choose a mesh subdivision level, and generate a rehosted WaveSpeed CDN output URL.
Single-image 3D generation Convert one reference image into a downloadable GLB 3D asset.
Optional prompt guidance Add text guidance to describe the desired 3D asset output, or use the backend default prompt when no prompt is provided.
Subdivision level control
Choose low, medium, or high subdivision level depending on the desired mesh detail.
GLB output The model returns a GLB file suitable for common 3D workflows.
| Parameter | Required | Description |
|---|---|---|
image | Yes | Reference image URL for the object to reconstruct. |
prompt | No | Optional text guidance for the 3D asset generation. If omitted, the backend uses a default 3D asset prompt. |
subdivision_level | No | Mesh subdivision level: low, medium, or high. Default: medium. |
low, medium, or high. The default is medium.outputs array.Pricing is fixed at $0.35 per generation.
| Output | Cost |
|---|---|
| 1 generation | $0.35 |
prompt or subdivision_level.prompt when you want to provide extra guidance for the generated 3D asset.medium subdivision level unless you specifically need lower or higher mesh subdivision.image is the only required field.prompt and subdivision_level are optional.subdivision_level is medium.seed3d.Grab a WaveSpeedAI API key, then call POST https://api.wavespeed.ai/api/v3/bytedance/seed3d-2.0/image-to-3d with your input as JSON. The endpoint returns a prediction id. Start polling the result endpoint around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. On completed, read URLs from data.outputs. Examples for Seed3d 2.0 Image To 3d below.
# Submit the prediction
curl --fail-with-body --connect-timeout 10 --max-time 60 \
-X POST "https://api.wavespeed.ai/api/v3/bytedance/seed3d-2.0/image-to-3d" \
-H "Content-Type: application/json" \
-H "Authorization: Bearer $WAVESPEED_API_KEY" \
-d '{
"image": "https://example.com/your-input.jpg",
"subdivision_level": "medium"
}'
# Wait at least 2 seconds, then poll. Safe GET requests may be retried.
curl --fail-with-body --connect-timeout 10 --max-time 30 \
--retry 4 --retry-all-errors --retry-delay 1 \
-X GET "https://api.wavespeed.ai/api/v3/predictions/{request_id}/result" \
-H "Authorization: Bearer $WAVESPEED_API_KEY"
# Start at 2 seconds and increase the interval for long-running tasks.
# Stop on completed, failed, cancelled, or timeout.// npm install wavespeed
const { Client } = require('wavespeed');
const apiKey = process.env.WAVESPEED_API_KEY;
if (!apiKey) throw new Error('Set WAVESPEED_API_KEY');
const client = new Client(apiKey);
try {
const result = await client.run("bytedance/seed3d-2.0/image-to-3d", {
"image": "https://example.com/your-input.jpg",
"subdivision_level": "medium"
}, {
timeout: 3600,
pollInterval: 2.0,
});
console.log(result.outputs);
} catch (error) {
console.error('Generation failed:', error);
process.exitCode = 1;
}# pip install wavespeed
import os
from wavespeed import Client
client = Client(api_key=os.environ["WAVESPEED_API_KEY"])
try:
output = client.run(
"bytedance/seed3d-2.0/image-to-3d",
{
"image": "https://example.com/your-input.jpg",
"subdivision_level": "medium"
},
timeout=3600.0,
poll_interval=2.0,
)
print(output["outputs"])
except Exception as error:
raise SystemExit(f"Generation failed: {error}") from errorSeed3d 2.0 Image To 3d is a ByteDance model for 3D asset generation from images, exposed as a REST API on WaveSpeedAI. ByteDance Seed3D 2.0 is a fast AI image-to-3D generation model that converts a single reference image into a GLB 3D asset through WaveSpeed’s RunPod any-workflow endpoint. Ready-to-use REST inference API for 3D asset generation, product visualization, game assets, AR/VR content, digital twins, creative design, and professional image-to-3D workflows with simple integration, no coldstarts, and affordable pricing. You can call it programmatically or try it from the playground above.
POST your input parameters to the model's REST endpoint (shown in the API tab of this playground) with your WaveSpeedAI API key in the Authorization header. Submission returns a prediction ID. Poll the result endpoint starting around every 2 seconds, increase the interval for long-running tasks, and stop on any terminal status. The playground generates production-oriented Python, JavaScript, and cURL examples with timeouts, transient-error handling, and safe GET retries. Full request/response shape is documented at https://wavespeed.ai/docs/docs-api/bytedance/bytedance-seed3d-2.0-image-to-3d.
Seed3d 2.0 Image To 3d starts at $0.35 per run. That figure is the base price — the final charge scales with the parameters you set in the form (output size, length, count, references, or whatever knobs this model exposes), so a higher-quality or larger output costs more than a minimal one. The exact cost for your current input is shown live next to the Generate button before you submit, and the actual per-call charge is recorded on the prediction afterwards.
Key inputs: `prompt`, `image`, `subdivision_level`. The full JSON schema (types, defaults, allowed values) is rendered above the Generate button and mirrored in the API reference at https://wavespeed.ai/docs/docs-api/bytedance/bytedance-seed3d-2.0-image-to-3d.
Sign up for a free WaveSpeedAI account to claim starter credits, copy your API key from /accesskey, then call the endpoint shown in the API tab of the playground. The playground also auto-generates a code sample in Python, JavaScript, or cURL for the parameters you've set.
Commercial usage rights depend on the model's license, set by its provider (ByteDance). The license summary appears on the model card above; see WaveSpeedAI's Terms of Service for platform-level conditions.